Dawn of War 2
#41
Posted 28 March 2008 - 08:17 PM
#42
Posted 28 March 2008 - 09:19 PM
gorays/riftwave/socom, on Mar 29 2008, 12:57 AM, said:
I was just saying how succesful COH is, the people who didn't like it said "it was yet another WW2 game", which is true.
No, but spontaneously throwing in some scores that a bunch of review sites have for the game made you imply that you were trying to force Talon to change his mind on the game.
I love CoH though.
As for this game, the screens look great.
#43
Posted 29 March 2008 - 01:28 AM
*Baneblade and 3 Leman Russ rumble by*
Edited by StickDeath, 29 March 2008 - 01:29 AM.
Jeff Brown; Ronald Reagan; George Orwell said:
Lo there do I see my father
Lo there do I see my mother
my sisters and my brothers
Lo there do I see the line of
my people back to the beginning
Lo they do call to me
They bid me take my place among
them in the halls of Vallhalla
Where the brave may live forever
#44
Posted 29 March 2008 - 04:33 AM
#45
Posted 29 March 2008 - 05:26 AM
Quote
Pleeeeease Relic, you've got like 12 Codexes worth of material to use... Pleeeeease, don't just make up random crap like you have too many times in DoW1... That 'suppression rifle' could easily have been a "Master Crafted Autocannon" or "Techpriest Blessed Heavy Bolter" or something...
Edited by RaiDK, 29 March 2008 - 05:29 AM.
#46
Posted 29 March 2008 - 07:53 AM
Off the Top of my Head:
Codex Space Marines
Codex Dark Angels - Includes at least 5 of its Sucessor Chapters known as "the Unforgiven" owing to the Fallen Dark Angels who Now serve Chaos.
Codex Blood Angels - Includes Sucessor Chapters Flesh Tearers, Blood Drinkers, Lamenters and Angels Sanguine
Codex Black Templars
Codex Space Wolves
(those are the released ones)
However within Codex Space Marines are the rules for
Imperial Fists, Ultramarines, Salamanders, Crimson Fists, Iron Hands, Ravens Guard
~ PF Moderator 2006-2009 ~
#47
Posted 29 March 2008 - 09:29 AM
Anyways, I think DOW 2 will be a little slower compared to DOW 1.
Also, IG are no match to Tyranids.
Tyranids >>>>>>>> IG
#48
Posted 29 March 2008 - 09:45 AM
#49
Posted 29 March 2008 - 10:21 AM
I hope Relic gives 3 Relic units per faction, that would be sweet.
Orkz could get Squiggy, Battle wagon and Battle fortress.
Space marines could get Landraider, ?, ?.
#50
Posted 29 March 2008 - 10:44 AM
Edited by WhiteKnight, 29 March 2008 - 10:53 AM.
#51
Posted 29 March 2008 - 10:53 AM
Idk, too early to tell.
Edited by gorays/riftwave/socom, 29 March 2008 - 10:54 AM.
#52
Posted 29 March 2008 - 11:02 AM
gorays/riftwave/socom, on Mar 29 2008, 10:53 AM, said:
Idk, too early to tell.
#53
Posted 29 March 2008 - 11:05 AM
But they did say units are more important than buildings. And more focus was on making units and squads unique.
Edited by gorays/riftwave/socom, 29 March 2008 - 11:07 AM.
#54
Posted 29 March 2008 - 11:08 AM
#55
Posted 29 March 2008 - 02:16 PM
Edited by ChessRules, 29 March 2008 - 02:17 PM.

#56
Posted 29 March 2008 - 02:22 PM
Chessrules, we don't know yet, we are just assuming.
Edited by gorays/riftwave/socom, 29 March 2008 - 02:27 PM.
#57
Posted 29 March 2008 - 03:30 PM
Edited by Talonfire, 29 March 2008 - 03:32 PM.
#59
Posted 29 March 2008 - 04:55 PM
Quote
Agreed
Edited by gorays/riftwave/socom, 29 March 2008 - 04:57 PM.
#60
Posted 29 March 2008 - 05:11 PM
~ PF Moderator 2006-2009 ~
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