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Dawn of War 2


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#81 Big Jack

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Posted 31 March 2008 - 07:58 PM

View PostStickDeath, on Mar 31 2008, 02:15 PM, said:

When the Imperial Guard is added I would like to see a wider variety of armors I'm tired of Cadian Shock Troopers. I mainly want a Death Korps of Krieg/Armageddon Steel Legion style armor.

I would like to see more than Chaos Undivided.

I want the Space Marines chapters closer to their respective Codex's unit and equipment lists.

In shorter words I want more variety with playable units.

F*** yeah Catachans and Nurglites!
When in deadly danger
When beset by doubt
Run in little circles
Wave your arms and shout

#82 Master of Tofu

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Posted 31 March 2008 - 08:28 PM

I have never played Dawn of War but it looks cool so I might try it.

#83 Gazdakka Gizbang

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Posted 31 March 2008 - 08:32 PM

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So who do you think created Tyranids?? No one knows, C'TAN would be my answer. C'TAN created Necorns as far as I know.

No, that would be way too stupid. The C'Tan made the Necrons out of metal once they tricked them into pledging servitude, meaning the C'Tan were able to devour their flesh. It would make no sense at all for the C'Tan to sacrifice flesh and organic material in order to make an organic race for them. That and the Tyranids are from a completely different realm altogether.

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So does that mean Tyranids are scared of Necrons?

No, of course it doesn't. Tyranids don't have any sense of fear.

It means the most obvious of answers: They avoid the Necron worlds specifically because those worlds are dead, and there is no bio-material for them to devour by claiming the world.
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#84 Commander Loony

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Posted 31 March 2008 - 08:44 PM

View Postgorays/riftwave/socom, on Apr 1 2008, 12:00 AM, said:

Well ya, the news is dry. We will get more DOW 2 info/screens on April 10th!

Oh my God! That's when I have to pay the internet bill!

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Yes way, silly Helghast soldier. :p

Oh we've got a witty one here.
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#85 Gorays

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Posted 01 April 2008 - 06:51 AM

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Tyranids don't have any sense of fear.

I am sure Tyranids will fear Baneblade when they see it. :p

Edited by gorays/riftwave/socom, 01 April 2008 - 08:42 AM.


#86 Commander Loony

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Posted 01 April 2008 - 08:58 AM

View Postgorays/riftwave/socom, on Apr 1 2008, 10:21 PM, said:

I am sure Tyranids will fear Baneblade when they see it. :p

:rolleyes:
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#87 Hiromoon

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Posted 01 April 2008 - 09:32 AM

Actually, they do have a sense of fear, Commander Loony. Any creature does when it's left to its basic instincts... mostly "hey, that hurt! let's not go there". The Tyranids are the same, with the primitive animal minds, as savage as they are, still being held to the common animal instincts. It's when the synaptic creatures come into play (and leave play under heavy weapons fire)....

#88 StickDeath

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Posted 01 April 2008 - 02:24 PM

View PostHiromoon, on Apr 1 2008, 08:32 AM, said:

(and leave play under heavy weapons fire)....

or are vaporised by Leman Russ', Baneblades, and Basilisks.

Jeff Brown; Ronald Reagan; George Orwell said:

As video games continue to take audiences away from television, we expect to see more TV news stories warning parents about the corrupting influence of interactive entertainment. But this represents a new level of recklessness. Some people live an entire lifetime and wonder if they have ever made a difference in the world, but the Marines don't have that problem. People sleep peaceably in their beds at night only because rough men stand ready to do violence on their behalf.

Lo there do I see my father
Lo there do I see my mother
my sisters and my brothers

Lo there do I see the line of
my people back to the beginning

Lo they do call to me
They bid me take my place among
them in the halls of Vallhalla
Where the brave may live forever

#89 Gazdakka Gizbang

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Posted 01 April 2008 - 10:40 PM

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I am sure Tyranids will fear Baneblade when they see it.

Nope. It wouldn't register in the Tyranid psyche as a fearful object, just as a Land Raider wouldn't set off any real sort of alarm bells to a Necron Warrior. However, the latter owes its lack of fear more to the sense that they are more-or-less immortal. Some of them possess the intelligence to comprehend fear, but that comprehension has been overridden by centuries of near-perfect immortality.

The closest you could get to a sense of fear with them is what leaves a more threatening presence compared to another unit. Synaptic creatures don't fear - they direct their influence towards the lesser creatures on what would be a more threatening unit than another, and hence should be eliminated first.

Termagants and Hormagaunts aren't fearful in the sense of pissing their pants when something large crashes over them, or even feeling a blow to their morale (morale is an insufficient term in their case). It is more a matter of disorganisation rather than fear: they are not being controlled or directed by the greater Hive Mind, so their minds simply aren't able to comprehend what they should do - they aren't built for individual thought.

To put it in a more worldly context, Tyranids are like ants. They cannot comprehend fear as we think of it - the emotion simply doesn't register with them, and most of them don't possess the minds for such a thing. They are all cells of a greater complex organism directed through input via control systems (i,e: synaptic creatures). When those control systems are cut, disorganisation occurs due to lack of mediated communication, and the cells fall into disarray. As such they're not fearful like humans: They won't be overcome with dread or doubt or exert terror at the premise of their own demise. They merely lose the ability to act as a single unit.

If anything, it is an extremely primitive level of fear. It does not develop into more complex displays of fear (i,e: anxiety, phobia, paranoia, horror, panic). It is strictly physiological rather than psychological.

Edited by Gazdakka Gizbang, 01 April 2008 - 10:47 PM.

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#90 Commander Loony

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Posted 01 April 2008 - 11:31 PM

Gorays. Hiromoon. Owned.
Hivvy Mitilz.

#91 Gazdakka Gizbang

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Posted 02 April 2008 - 03:49 AM

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It's stated pretty clearly in the Necron codex that the Outsider is inside the Dyson sphere, which the Tyranids actually actively AVOIDED when sweeping through

Yeah, I remember reading that:

"Deep scan imaging and forward scouting have registered a diversion in the course of Hive Fleet Leviathan (Cross.Ref Lev./Tyr.J 24269.M1). Previous plotting showed the fleet moving up from below the galactic plane in a "Maw" shaped incursion. Detailed examination and back-tracking over known attack vectors by the forty-seventh astrographic district has shown an anomaly. If projections are correct, they show the tendril fleets moving to avoid an area of space amongst the ghost (stars?) far below the galactic plane, leading to their unusual dispositions as they move into the apiral arm.

"Deep scan imaging could find no star, novae, nebulae, black hole or other known celestial phenomena in this region to account for this uncharacteristic manoevure. However, their auguries did reveal a spherical object of indeterminate origins and nature at the centrepoin. For this object to register via reflected light alone indicates either great size (over 32 000 000 terran dimensions) or an albedo rang eapproaching infinite."


As such, I'd say it's natural enough to assume that the "ghost stars" if I'm correct are dead worlds the Necrons have claimed, possibly from colonial expansion. Like I said, The Hive Mind undoubtedly possesses some level of unknown sentience and connection with the Warp. It can evidently sense whether bio-material is present on planets, and many of the Necron-inhabited worlds are completely stripped of all organic life. Thus it's sensible to think that a dying or dead planet with no organic life present would be of little interest to the The Great Devourer. There would be nothing of which to feed, and committing forces to something which is of no benefit is a waste of time to their efforts.

When some kind of Botgaunt comes out with Necron-infused DNA that even hints that consuming Necron worlds would be of any true benefit to the Tyranid race to prove me wrong, I stand by the idea that Tyranids aren't "scared" of Necrons - merely that there's nothing left to eat there. Both races strip planets dry, it's just that Tyranids move onto the next planet to eat, while the Necrons colonise it.

To go slightly off-topic, humans are slightly hypocritical in their purgation of extraterrestrial species. It is heavily implied that the Machine God is actually a C'Tan of sorts, and that one exists beneath the surface of Mars.

Edited by Gazdakka Gizbang, 02 April 2008 - 04:17 AM.

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#92 Hiromoon

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Posted 02 April 2008 - 06:11 AM

View PostCommander Loony, on Apr 2 2008, 12:31 AM, said:

Gorays. Hiromoon. Owned.

How am I owned? What he said simply supports what I was saying, Loony.

Gazdakka Gizbang said:

To go slightly off-topic, humans are slightly hypocritical in their purgation of extraterrestrial species. It is heavily implied that the Machine God is actually a C'Tan of sorts, and that one exists beneath the surface of Mars.

Well, I'd agree with that if all humans followed the Machine God... But since the majority pays homage to the Immortal Emperor (kept alive by the souls of his followers.. what was it? 10,000 a day?), I wouldn't say it's slightly hypocritical of them to purge the alien. Now, those Forgeworlds who field armies would be, if the Machine God actually turned out to be a C'Tan who somehow communicates to the Machine Cult through the machines....

#93 Gazdakka Gizbang

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Posted 02 April 2008 - 07:32 AM

View PostHiromoon, on Apr 2 2008, 09:11 PM, said:

How am I owned? What he said simply supports what I was saying, Loony.

That's true. It's more owing to opposition with Gorays's claim that Tyranids are "scared" of objects which would probably be miniscule to them. The consciousness of the Tyranid fleet is so indiscriminately massive that it physically blocks out and distorts the very fabric of the Warp itself. A large tank is...well...a large tank, and little more than that.

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Well, I'd agree with that if all humans followed the Machine God... But since the majority pays homage to the Immortal Emperor (kept alive by the souls of his followers.. what was it? 10,000 a day?), I wouldn't say it's slightly hypocritical of them to purge the alien. Now, those Forgeworlds who field armies would be, if the Machine God actually turned out to be a C'Tan who somehow communicates to the Machine Cult through the machines....

It's hypocritical in the sense that whilst seeking to purge the alien, the mutant and the heretic, they have given sanctuary to one such being within their own society. The Cult Mechanicus and their worship of the Machine God (i,e: Void Dragon) could very much turn out to be servitude towards an alien entity. Now if the Void Dragon ever awakens, being both right next to Terra and probably exerting dominion over all the machines in the Imperium's existence that have been made by the Techpriests to its form, that would be an immense blow to the Imperium, and would be a feat rivalling puppetry such as that of the Deceiver.
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#94 Hiromoon

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Posted 02 April 2008 - 07:58 AM

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It's hypocritical in the sense that whilst seeking to purge the alien, the mutant and the heretic, they have given sanctuary to one such being within their own society. The Cult Mechanicus and their worship of the Machine God (i,e: Void Dragon) could very much turn out to be servitude towards an alien entity. Now if the Void Dragon ever awakens, being both right next to Terra and probably exerting dominion over all the machines in the Imperium's existence that have been made by the Techpriests to its form, that would be an immense blow to the Imperium, and would be a feat rivalling puppetry such as that of the Deceiver.

Hmm... Well, that might be the case but I'd still say it's up in the air really. They didn't knowingly give it sanctuary (though, given the tales I don't think a C'Tan would really need sanctuary), if it does turn out to be a C'Tan. Of course, if the Machine Cult knows about it, that'd be a purging. :D

#95 Gorays

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Posted 02 April 2008 - 08:27 AM

Gizbang, how many Wh40K books did you read? 5? 10? 15? 30? :D

Anyways, Eldar are the first race to exist in WH40K, correct? Or is it the Imperium?

#96 Traun

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Posted 02 April 2008 - 04:42 PM

View PostGazdakka Gizbang, on Apr 2 2008, 01:32 PM, said:

It's hypocritical in the sense that whilst seeking to purge the alien, the mutant and the heretic, they have given sanctuary to one such being within their own society. The Cult Mechanicus and their worship of the Machine God (i,e: Void Dragon) could very much turn out to be servitude towards an alien entity. Now if the Void Dragon ever awakens, being both right next to Terra and probably exerting dominion over all the machines in the Imperium's existence that have been made by the Techpriests to its form, that would be an immense blow to the Imperium, and would be a feat rivalling puppetry such as that of the Deceiver.

This is purely theoretical and has no fluff value what so ever. Do not speak about such matters as if they were facts.

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Anyways, Eldar are the first race to exist in WH40K, correct? Or is it the Imperium?

The first races in the Warhammer 40 K universe are The Old Ones and The Necrons. Both of them are extinct. Well one of them is considered lost and the other one is made up entirely of mindless drones.

The Old Ones are the creators of the Eldars and The Orks. Mankind is a later phenomenon and Tau are 5 000 years old, the youngest at the table currently.

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#97 Confederacy

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Posted 02 April 2008 - 06:55 PM

View PostTraun, on Apr 2 2008, 05:42 PM, said:

Tau are 5 000 years old, the youngest at the table currently.
Aren't they also like one of the powerful races in the universe as well?

#98 Traun

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Posted 02 April 2008 - 08:08 PM

View PostConfederacy, on Apr 3 2008, 12:55 AM, said:

Aren't they also like one of the powerful races in the universe as well?

They are the smallest faction in the WH40K universe. The only thing that keeps them alive is because they are so insignificant that massing the force needed to eliminate them would be too expensive. The Imperium has many enemies at hand. The orks, the Tyranids, and most importantly, the heretics are far grater threat then the Tau.
The domain of Mankind is so vast that humanity has encounter countless species and is currently in contact with many of them controlling the same amount of territory, or even greater then that of the Tau Empire.
It is not that the Imperium can not build the force to defeat them. In fact there are non-stopping crusades all over the galaxy, it is just that an empire as that of the Tau is not worth the expense. However if, for some reason, they do decide to eliminate them the young ones are going to find themselves heavily outnumbered and, depending on the circumstances, out-teched.

http://www.joachim-a...40k_starmap.jpg - Lets play "Find the Tau Empire"

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#99 Gazdakka Gizbang

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Posted 02 April 2008 - 08:29 PM

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Gizbang, how many Wh40K books did you read? 5? 10? 15? 30?

Lots.

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The first races in the Warhammer 40 K universe are The Old Ones and The Necrons. Both of them are extinct.

Incorrect. You're referring to the Necrontyr as an extinct race, not the Necrons. The Necrons are a substantial race, and are the cruel parody of what were formerly the Necrontyr.

The first race to exist in the 40k universe, by what we know, are the C'Tan. They're much older than the Old Ones, born from the birth of the stars themselves. And yes they were a race, until they cannibalized each other down to just four.

So race-wise, the oldest races of the three in order would be:

- C'Tan
- Old Ones
- Necrontyr

View PostConfederacy, on Apr 3 2008, 09:55 AM, said:

Aren't they also like one of the powerful races in the universe as well?

Technologically yes, but population-wise, they are very much a fledgling empire. They occupy a very small space of territory with comparison to the extent of the other races' dominion. They were only saved from extinction because the interference of warp storms around the sector prevented the Imperium from purging the world before they flourished. In that time the Tau saved themselves from self-annihilation by creating the Greater Good and rallying under one banner.

Edited by Gazdakka Gizbang, 02 April 2008 - 08:39 PM.

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#100 Gorays

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Posted 03 April 2008 - 08:31 AM

New DOW 2 INFO!!!!!!!!!!

- Those people who purchased the most recent expansion pack to Dawn of War--Warhammer 40,000: Dawn of War: Soulstorm--will receive invites for the multiplayer beta testing of the sequel(Dawn of war 2).

- Fully co-operative multiplayer campaign

- Release on PC only in spring 2009

- THQ's statement also said that more information about Dawn of War II will be released
tomorrow.

http://www.gamespot....estnews;title;2

Edited by gorays/riftwave/socom, 03 April 2008 - 08:33 AM.





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