UaW Map Pack!
#1
Posted 24 October 2008 - 08:27 PM
3 four player maps:
Northern Heights
Peruvian Hills
Southern Lowlands
http://www.petroglyp...aW_MapPack1.zip
To install these maps go to the CustomMaps folder where your game is installed. The standard path is:
C: > Program Files > Sega > Universe At War Earth Assault > Data > CustomMaps
Save Both the .TGA and .TED files to this folder. Maps will appear in your Multiplayer map selections menu in game.
Enjoy!
Edited by Kelathin.
Hey guys, I fixed PG's Peruvian Hills so it's now playable on Multiplayer for the weekend. You need to download my fix. Ironically they missed a T in the word Tex(t)_MP
http://files.filefro...1;/fileinfo.htm
#2
Posted 24 October 2008 - 08:31 PM
Took a while
*drools*
Current uploads: Hierarchy's New Walkers mod, Hierarchy Mini Walkers mod, Modified Units mod, Map Pack 1 (4x maps), Map Pack 2 (3x maps), Map Pack 3 (5x maps), Bizarrio World, Map Pack 4 (4x maps), Global Territories Mod
#3
Posted 24 October 2008 - 08:32 PM
Edited by A13W, 24 October 2008 - 08:32 PM.
Quote
#4
Posted 24 October 2008 - 08:34 PM
A13W, on Oct 24 2008, 09:32 PM, said:

Personal opinions are supported by personal beliefs alone. Did you know my duck avatar makes me eviler than you?
#5
Posted 24 October 2008 - 09:26 PM

#7
Posted 24 October 2008 - 09:36 PM
Kelathin, on Oct 25 2008, 10:34 AM, said:
3v4 awaiting a 4th!
I'm in the midst of breakfast at the moment. Can't eat and play, unable to use hotkeys...
edit: nvm
UAW > food
Wait for me.
edit: whoops seems too late, ah well. I'll go view the new maps in the meantime. I'm going to try Display Name Problem (aka Peruvian hills) first, may post pics. Does anyone know if this game has a screencap button?
Edited by Valdez, 24 October 2008 - 09:57 PM.

#8
Posted 24 October 2008 - 10:01 PM
Valdez, on Oct 24 2008, 10:36 PM, said:
edit: nvm
UAW > food
Wait for me.
edit: whoops seems too late, ah well. I'll go view the new maps in the meantime. I'm going to try Display Name Problem (aka Peruvian hills) first, may post pics. Does anyone know if this game has a screencap button?

Personal opinions are supported by personal beliefs alone. Did you know my duck avatar makes me eviler than you?
#9
Posted 24 October 2008 - 10:20 PM
that will be wonderful.
i found a bug of Peruvian Hills(display name probelm...
Edited by Shadowdarkrous, 24 October 2008 - 10:27 PM.
#10
Posted 24 October 2008 - 10:50 PM

#11
Posted 25 October 2008 - 12:03 AM
Quote

Personal opinions are supported by personal beliefs alone. Did you know my duck avatar makes me eviler than you?
#13
Posted 25 October 2008 - 02:49 AM
Evania-PG, on Oct 25 2008, 02:28 AM, said:

Personal opinions are supported by personal beliefs alone. Did you know my duck avatar makes me eviler than you?
#14
Posted 25 October 2008 - 02:50 AM
Next map pack wish be the world map, eg Sydney, Beijing, Tokoyo, London, New York, etc
Destroy.....Destroy....
#15
Posted 25 October 2008 - 02:53 AM
Kelathin, on Oct 24 2008, 11:49 PM, said:
While there is an overabundance of cows
I'd appreciate some light posts here and there so that H can play well too.
Atm, they just have to try to grab all the cows asap and hope their rush can cripple the opponent bad enough.
Current uploads: Hierarchy's New Walkers mod, Hierarchy Mini Walkers mod, Modified Units mod, Map Pack 1 (4x maps), Map Pack 2 (3x maps), Map Pack 3 (5x maps), Bizarrio World, Map Pack 4 (4x maps), Global Territories Mod
#16
Posted 25 October 2008 - 02:56 AM
Oh and Alex was there too but he's not that important since half the time I was allied with an AI instead of him so I'll leave him out of the juicy details.

Here is Kelabel (pink) and Puribel (blue) attacking my remaining walker with Purified's forces. I should add that the hill you see behind it, well the walker climbed up, and got stuck there. Kept furiously issuing move orders until it budged.
Edited by Valdez, 25 October 2008 - 03:00 AM.

#17
Posted 25 October 2008 - 02:58 AM
Shadowdarkrous, on Oct 25 2008, 02:50 AM, said:
Next map pack wish be the world map, eg Sydney, Beijing, Tokoyo, London, New York, etc
Destroy.....Destroy....
There is a nice decent thought, perhaps all future CMS will make maps for older games for Thursday Throwdowns! Though, I do hope Petroglyph does continue to invest in making maps for UaW. Even if it's only once a month, it shows the community they care. Easy publicity and Community Relationships imo.
Purified, on Oct 25 2008, 02:53 AM, said:
I'd appreciate some light posts here and there so that H can play well too.
Atm, they just have to try to grab all the cows asap and hope their rush can cripple the opponent bad enough.

Personal opinions are supported by personal beliefs alone. Did you know my duck avatar makes me eviler than you?
#18
Posted 25 October 2008 - 03:13 AM
Kelathin, on Oct 25 2008, 03:58 PM, said:
Yeah these new maps by Evania are pretty good aside from little issues here and there like the abnormal bovine population. I really like the lighting used for these maps, makes the units look better (Novus is silver-grey, not white) than what we see on the official maps.
And the volcano is really good. I had printscreened one of my Inquisitors at the top of the volcano breathing in all the fresh air, but I forgot to paste it somewhere and it got overridden when I printscreened the Kelabel and Puribel pic seen above (this is why UAW needs screenshot hotkey!)
That's it for now, off to lunch, gotta brainstorm Chapter 22 for my sig, which I plan to start work on in a few hours time
Edited by Valdez, 25 October 2008 - 03:14 AM.

#20
Posted 25 October 2008 - 03:28 AM
Evania-PG, on Oct 25 2008, 04:23 PM, said:
Scud did the highlands and proffitt the Peruvian. I owe him a beer for screwing up the name on his XD
Well at least Purified now knows who loves cows a little too much (smirks at Scud)
Did you guys try different lighting settings for these maps (hence the different look of the shaders on the textures, most noticably the silvery Novus stuff)? You should apply this in future. It's nice seeing my walkers no longer bright red
Edited by Valdez, 25 October 2008 - 03:29 AM.

0 user(s) are reading this topic
0 members, 0 guests, 0 anonymous users















