FFS, I was looking forward to this one and now it's all falling apart.
TBQH, Max Payne 2 itself felt a bit surplus to requirements IMO in that it was a good game but didn't really do anything that Max Payne didn't or do any better. Not to mention that they changed Max Payne's look completely in between 1 and 2 for some reason.
Now his signature voice is gone and it's like the original Max Payne is completely gone. His voice was integral to the whole experience, it's like Simon Templeman as Kain or Jay Anthony Franke as JC Denton. One of the first things I think of when I think about Max Payne is his gravelly noir-voice talking about "V for Valhalla... V for Valkyr..." or "I made like Chow Yun-Fat".
It's going to be lame without the original voice actor. *SIGH*
Honestly, people. What the hell is happening? It's getting downright absurd at this point, where even previously reliable companies are getting in on the fad of ****ting all over gaming, PC gaming in particular. Every time has its bad games but I seriously haven't been properly excited about a game in years. Part of that is being apprehensive from being disappointed and maybe now I'm less likely to take chances and discover games I really like, but it used to be that at least some mainstream "AAA" high-budget games were inarguably brilliant and deep.
Do we have to turn to the indie market now or something for proper games? Because they often look like the kind of things that "proper" studios used to do 10+ years ago, with imagination and creativity and style and depth.
Game I'm currently looking forward to without reservation: SERIOUS SAM 3. WOOP WOOP WOOP WOOP
. That can't possibly fail.
The best part of all is that SS3 has no console release date. PROPER GAME, GET!
Another thing about a proper game like SS3 coming out is that I want to be convinced that it's modern gaming that's the problem, not me. I haven't changed, the WORLD has changed, I swear
If SS3 engrosses me like I hope it will, like games used to... then I'll know everything is fine.
Edited by Sean_Seanston, 15 September 2011 - 09:18 AM.