1st Questions is how do you use/setup the Particle Editor. ( getting sick of the scale error thing: scale=scale+height)
2nd Question is can you make projectiles in the Particle Editor as well as particles, or do you need 3Ds Max.
3rd Question since i can't setup the Particle Editor, i use LaserBeams.xml to make projectiles. And i would like to know what the differences between the Types, Render Modes...Well, all the settings and options used to create the laserbeams.
Thanks
Particles and Projectiles
Started by ?1?2?, Oct 09 2010 03:17 AM
1 reply to this topic
#1
Posted 09 October 2010 - 03:17 AM
#2
Posted 09 October 2010 - 05:39 AM
http://www.petroglyp...tor-discussion/
LaserBeams.xml is very very limited in capability.
The render mode in laymans terms is either do you want a glowy appearance like what you see on fire (additive), a non-glowy, like what you see on smoke (alpha) or heat distortion.
LaserBeams.xml is very very limited in capability.
The render mode in laymans terms is either do you want a glowy appearance like what you see on fire (additive), a non-glowy, like what you see on smoke (alpha) or heat distortion.
Edited by Valdez, 09 October 2010 - 05:42 AM.

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