The Effects of the Mass: Tres
Posted 18 December 2010 - 06:55 PM
Posted 19 December 2010 - 04:26 AM
*In response to the new wallpaper*
Edited by Erix, 19 December 2010 - 04:26 AM.
Posted 10 February 2011 - 08:08 PM
Clint Mansell is of course known for his great job at the Moon OST, Requiem for a Dream OST, Black Swan OST and more.
Could be pretty promising if you ask me.
It's over... 1 MILLION!
Posted 11 February 2011 - 05:46 AM
That movie is amazing, it has lesbian sex scene!
Never heard the music in the movie though, but the Moon an RfaD OST's are great!
Posted 17 February 2011 - 02:31 PM
Posted 08 April 2011 - 02:50 AM
Confirmed squadmates: Liara, Ashley/Kaiden, Garrus (if he's alive) and... James Sanders... That must be the guy from the trailer, I don't remember.
Speaking of which, there's a screenshot of Ashley with her hair down, and she actually looks hot. Don't have a scanner, so wait till someone with one turns up.
Confirmed to appear, but not guaranteed as squaddies: Wrex, Mordin, Legion, and Anderson. Obviously, if they live.
The game will by default feature a "previously on Mass Effect" comic to make decisions with if starting from scratch.
The Illusive Man also plays a prominent role, and Cerberus is out to kill Shepard. Reason why is unknown at this point.
The RPG elements are being beefed up, not going back to ME1, but giving more freedom with the character skills. Skill trees will be larger, and powers will evolve several times instead of just once, offering even more freedom. Weapons are ME2 style, with a set list, but mods make a return, not in the ME1 style, but allowing you to swap out different parts such as barrels, scopes, and so on, which effect both the weapon's combat performance and its appearance.
All classes can wield all weapons unhindered now, but will have limited slots to carry them. Only the Soldier can carry all weapons at once. Probably means Adept, Engineer, and Sentinal will be limited to two, and Vanguard and Infiltrator will have three.
Also mentioned: The game will have numerous endings, some good, some bad, and who you have in your squad and which allies you recruit can have a drastic effect on which are available.
That's basically the gist of it, except for the sidebars filled with stuff everyone already knows.
Oh yeah, forgot to mention one thing: Confirmed NO MULTIPLAYER. They're talking about future games and/or spinoffs having it, but not this time.
Posted 08 April 2011 - 03:16 AM
Rachni Soldier Husk
Shot of the Reaper invasion.
Edited by Gorays, 08 April 2011 - 03:18 AM.
Posted 08 April 2011 - 04:10 AM
Will Harbinger direct control a husk?
I like the versatile weapon slots idea.
No Tali confirmation. FANBOYS WITH BATED BREATH... Seriously though I think she's probably going to be worked into a subplot involving the Geth heretics
Edited by Valdez, 08 April 2011 - 04:23 AM.
Posted 08 April 2011 - 07:53 AM
Posted 08 April 2011 - 08:09 AM
Another interesting thing I realised... what if a person's playthrough doesnt have Arrival? If ME3's starting events hinge on Sheppard having gone through Arrival, then not having gone through it will probably result in some continuity issues (which probably will be resolved by some cheap dialogue like in ME2 when Jacob and Miranda ask some "questions"), but seeing as how not playing Arrival equals premature Reaper invasion, it is likely canonical that one way or another, Sheppard went through the Arrival DLC.
Edited by Valdez, 08 April 2011 - 08:11 AM.
Posted 08 April 2011 - 08:42 AM
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