Sins of Solar Empire: Rebellion
#1
Posted 01 March 2011 - 03:59 PM
Here is a full list of new features:
New Factions: Players decide whether to become Loyalists or Rebels, which unlocks a unique new tech tree granting them new technologies and ship variants.
New Titan-class ships: Massive warships for each race that dwarf capital ships, these deadly new monsters are capable of wiping out entire enemy fleets single-handedly.
New Capital Ships: A new capital ship class arrives, giving players new strategic options.
New Corvette-class ships: Small, highly maneuverable light ships that are adept at a variety of tasks.
Loyalist and Rebel versions of some of the existing Sins' frigates and cruisers, each with their own unique strengths and weaknesses.
Updated lighting and particle effects for enhanced visuals.
New Victory Conditions to allow for more variety, differing strategies and shorter game sessions.
Additional capital ship ability levels, for greater strategic choice.
Impulse::Reactor support for chat, friends, achievements and more.
http://www.eurogamer...mpire-rebellion
#3
Posted 01 March 2011 - 05:08 PM
It looked good but I haven't got around to it yet.
#4
Posted 01 March 2011 - 05:32 PM
Sean_Seanston, on 01 March 2011 - 05:08 PM, said:
RonMaverick291 (Gametrailers) said:
#5
Posted 02 March 2011 - 01:52 AM

#6
Posted 02 March 2011 - 10:02 AM
slornie, on 01 March 2011 - 05:32 PM, said:
With me it's just that it seems like one of those games where you need a lot of time to learn it. So you need to be able to sit down for a few days at least and play it a lot... which I did have but I got distracted by something else obviously
#8
Posted 02 March 2011 - 11:17 AM
#9
Posted 02 March 2011 - 01:29 PM
ChessRules, on 02 March 2011 - 01:52 AM, said:
It's a standalone expansion so you won't need them to play it.
#10
Posted 15 March 2011 - 03:14 PM
http://impulsedriven.com/rebellion
#11
Posted 15 March 2011 - 04:41 PM

#14
Posted 02 March 2012 - 06:23 AM
Quote
Welcome to BETA 1 of Sins of a Solar Empire: Rebellion! This first round of testing contains the TEC Loyalist and TEC Rebel factions in their entirety, plus a number of graphics, balance and other additions.
WARNING: This is a BETA and will have bugs, performance issues and all manner of who knows what. If you are not comfortable with playing a BETA or providing feedback, please wait until the final release.
As highlighted in your order receipt, the Rebellion BETA is available for download through the Steam client only. Updates will be automatically provided through Steam as well (assuming you don't tell it not to).
In BETA 1, we're looking for feedback on the following:
- TEC Loyalist / Rebel balance
- Overall performance
- Graphics issues (slowness, things being drawn incorrectly)
- General bugs or crashes
- Desync issues in multiplayer
Minimum System Requirements:
- Windows 7 / Vista SP2 (Windows 8 Consumer Preview is not supported at this time)
- 2.3 GHz Intel Core 2 Duo Processor or Equivalent
- 2 GB Available System Memory
- 256 MB DirectX 9.0c Video Card w/Pixel Shader 3.0 Support (Radeon X1650 / GeForce 6800 or Better)
- 3 GB Hard Disk Space
- Broadband Internet Connection for Multiplayer
- Steam client (http://store.steampowered.com/about/) and Steam account
Recommended System Requirements:
- Windows 7 (Windows 8 Consumer Preview is not supported at this time)
- Intel Core i5/i7 Processor or Equivalent
- 4 GB Available System Memory
- 1 GB DirectX 9.0c Video Card w/Pixel Shader 3.0 Support
- 3 GB Hard Disk Space
- Broadband Internet Connection for Multiplayer
- Steam client (http://store.steampowered.com/about/) and Steam account
How to Provide Feedback -
For General Gameplay Feedback/Bugs:
Please create a new forum post with your feedback. Be as specific as possible and include steps to reproduce the issue if it's regarding a bug. Screenshots are helpful too if possible.
For Graphics Related Bugs:
Please create a new forum post with screenshots or video of what you're seeing. Please also include what video card you're using and make sure you have the latest drivers before posting.
For Performance Related Issues:
Please download and run our information gathering tool here: http://sd.stardock.c...SupportTool.exe
Send this file along with a detailed description of the issue and your save game (if applicable) to: rebellionbeta@stardock.com.
For Game Crashes:
If you've had a game crash, try the following first:
- Make sure your computer is updated with the latest video drivers, sound drivers and patches from Windows Update.
Try to reproduce your crash, and if you can, please zip up your minidump file and send it along with a description of the issue to rebellionbeta@stardock.com. If you have a save game that reproduces the crash, please include that with your zip file as well.
Save games are located at (this location is hidden by default):
C:\Users\[username]\AppData\Local\Ironclad Games\Sins of a Solar Empire
Minidump files are located at (this location is hidden by default):
C:\Users\[username]\AppData\Local\Temp\Sins Dump
For Multiplayer Desyncs:
If you're playing a multiplayer game and desync, make sure that:
- That nobody is using a mod - or - that everyone is using the same mod and version.
- That you can reproduce the issue from your last save game or autosave.
If you can reproduce the desync, please see this thread for how to help us track down the issue:
http://forums.sinsof...pire.com/415093. Please include as much detail as you can on what appears to be causing the issue or when it occurs. If the desync is caused only with a mod, we recommend you contact the mod author.
Quote
Sins of a Solar Empire: Rebellion features a huge number of changes and additions from past incarnations of the series. Here's a short list of what's in BETA 1.
Features:
- TEC Loyalist Faction: Isolationist and defensive focus; great for players that like to turtle.
- TEC Rebel Faction: Xenophobic and warlike; perfect for players that like to go on the offense.
- 10+ New Technologies per faction.
- New Corsev class battlecruiser
- New Shriken (Loyalist) and Stilat (Rebel) corvettes.
- Multiple Victory Conditions:
- Military - Tried and true, defeat all other players to win.
- Diplomatic - Make alliances and earn the indicated number of points to win.
- Last Flagship Standing - Players start with a special Flagship unit. Lose your Flagship and it's game over.
- Last Capital Standing - Your Capital planet holds the key to survival. Lose it and it's over.
- Research - Research 50 technologies to unlock a final subject that will give you ultimate power.
- Occupation - Conquer the defenders of the Artifact Planet (located at a nearby star). Colonize this world and hold it for the required amount of time to win.
- Updated diplomatic balance.
- Updated capital ship balance.
- New Victory Tree to track progress.
- Updated ship XP and starbase values.
- Updated graphics engine.
- Improved ship movement physics and smarter movement AI.
- Updated physics code for improved performance.
- Lots of graphics, performance and other optimizations.
- Steam support for Friends, ICO accounts (i.e., your Steam account now validates your Ironclad Online login), achievements, game invites, voice chat and more.
- Updated UI and TEC skin.
- New skyboxes.
- More than an hour of new music.
- Dozens of new sound effects and voiceovers.
- Dozens of new particle effects, including updated weapon effects, phase jump particles and more.
- Hundreds of other changes and improvements.
#16
Posted 02 March 2012 - 09:31 AM
Erix, on 02 March 2011 - 10:49 AM, said:
Sean_Seanston, on 02 March 2011 - 10:02 AM, said:
Y'all better not be Skyrim players, or else I would accuse ye of hypocrisy!
#18
Posted 02 March 2012 - 01:02 PM
I want to destroy entire fleets with the Ragnarov..
Also, SOASE's 'learning curve' is far from steep. You don't need to know a lot to be able to enjoy it.
To win at it, however...
Edited by Dei, 02 March 2012 - 01:03 PM.

#19
Posted 02 March 2012 - 03:40 PM
Cheeseinator, on 02 March 2012 - 09:31 AM, said:
Nope. But I did get sucked into Medieval 2 Total War for a while there. Haven't played in a few weeks though... really need to get back into that.
#20
Posted 02 March 2012 - 07:34 PM
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