HissingNewt
Dec 6 2006, 10:45 PM
http://www.gamespot.com/news/show_blog_ent...estnews;title;1That would be an interesting console. iBox or iFun. They should team up with Microsoft and just own the rest of the developers by working together. They could also improve the marketplace on 360 some.
SirNuke
Dec 7 2006, 01:29 PM
The console field is getting extremely crowded. I am guessing that Apple is well aware that a product that focuses on connecting to media on remote computers, as well as backed by a well implemented download service (iTunes + Movies) can beat any console offering.
Apple would never team up with Microsoft, or any hardware company, unless to produce something that would ultimate end up in an Apple product (such as their teaming up with Intel).
popcorn2008
Dec 7 2006, 02:24 PM
Apple teaming up with Microsoft? Forget Apple doing this, Microsoft would never do something of this sort. Why would you team up with a competitor that has no place in that market? That would end up not getting you the full profit potential possible, not to mention if they teamed up Microsoft would be competing with its own product, the X-Box 360.
HissingNewt
Dec 7 2006, 04:30 PM
I was thinking more along the lines of as a publisher or developer for games.
SlurpeeBoy
Dec 7 2006, 05:10 PM
Microsoft pays Apple regularly to keep them out of bankruptcy and keeping itself out of monopoly.
(DoV) Tokakeke
Dec 7 2006, 05:27 PM
Apple and consoles, together, make perfect sense. They're both wannabe PCs who you can't replace parts of, besides your mouse. Not that that makes them any "worse", they both have their uses, but a Macintosh is already a console, just not a gaming one. Apple has PLENTY of experience in this field.
SirNuke
Dec 7 2006, 06:26 PM
Apple is 100% a hardware company, not a software. Everything they produce is directly intended to drive sales of some hardware product. This has lots of advantages, the primary is how Apple can afford to price most of their software products at breaking even.
As such, Apple will never produce software for some else's hardware.
On another note, Apple has always considered itself a niche developer. It would rather dominate a small portion of a market and sell products profitability, versus attempting to take an entire market and being forced to make cuts to their product's quality. Their dedication to this ideal has allowed Macs to survive in a Windows/PC dominated world.
The key to the desktop field is the ability to play computer games (actually it's really the last remaining key that no other OS is able to compete). Microsoft was likely well aware of this when they created DirectX. Apple has never considered gaming one of the markets for Macs, due to the fact Apple knows it cannot provide a similar gaming platform that Windows/PCs can. At least not without spending a lot of money, and strongly sacrificing certain ideals (such as focusing on providing prebuilt Macs that have very long lifespans, versus allowing heavy customizability that gamers enjoy in their PCs).
This really isn't about putting games on Macs, it's about Apple making a console that directly competes with the Xbox360, PS3, and Wii. All three companies have a lot of experience making gaming consoles. None have any true experience transferring content from computers to living rooms (with the slight exception of Microsoft). Therefore, no Apple gaming console.
sovietmisaki
Dec 11 2006, 06:02 PM
well, as many of you might not know, the actual reason why apple has chose not to produce any gaming consels was this:
http://www.macgeek.org/museum/pippin/ which ended up by being a bigger flop than nokia's hand held system
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