Petroglyph News The latest news regarding Petroglyph Games en-us of Graxia PC Screenshot<p> Get ready, set... ATTACK!:</p> <p> &nbsp;</p> <p> <a href="/i/games/screenshots/graxiaPC/graxia_pc_faceoff3.jpg" target="_blank"><img alt="" height="406" src="/i/games/screenshots/graxiaPC/graxia_pc_faceoff3_med.jpg" width="650" /><br /> <br /> </a></p> <p> Visit the <a href="" target="_blank">Guardians of Graxia Facebook page</a> for more screenshots!</p> Fri, 24 Sep 2010 18:35:38 +0000Guardians of Graxia & Guardians of Graxia Board Game Q&A<p> More answers for your questions, posted on Geekdo for Heroes of Graxia and Guardians of Graxia board games!</p> <p> &nbsp;</p> <p> <u><strong>Heroes of Graxia Q&amp;A<br /> </strong></u></p> <p> &nbsp;</p> <p> <b>Q1: According to the rules, &quot;Each player may only play as many Spell cards as the number of Units in his Legion.&quot; At what point does one determine how many spells a player may cast?</b><br /> <br /> A: A player can only cast as many spells as they have units in their Legion. Once a unit is eliminated you can no longer associate a spell with them. You can however play a spell on a mercenary.<br /> <br /> <b>Q2: Can Nightfall Cloak card be stacked?</b><br /> <br /> A: No<br /> <br /> <b>Q3: When playing Mercenary cards during combat, do they count toward Alesana&#39;s special +1 Attack for every Army and Mercenary cards?</b><br /> <br /> A: With Alesana, yes, it works for Mercenaries played from your hand (it&#39;d have to since you can&#39;t put Mercs in your Legion area)</p> <p> &nbsp;</p> <p> <a href="" target="_blank">More Q&amp;A for Heroes of Graxia<br /> </a></p> <p> &nbsp;</p> <p> <u><strong>Guardians of Graxia Q&amp;A<br /> </strong></u></p> <p> &nbsp;</p> <p> <b>Q1: How many cards can be played on a given turn?</b><br /> <br /> A: Unless the rules for a scenario state otherwise, there isn&#39;t a specific limit beyond the limit of ones hand count, mana costs, etc.<br /> <br /> <b>Q2: Is the Guardian&#39;s ability to summon &quot;behind&quot; them only directly behind them or on any row behind them?</b><br /> <br /> A: The Guardian can summon units on any adjacent tile to themselves or on your home row. You must pay the entire cost of the unit. You also may Summon a unit for a cost of 7 less mana, once per your phasing round, directly behind the tile(s) of the Guardian. This is called Guardian Summoning. Terrain restrictions apply. For example you can not summon an Elf unit on a Mountain tile. <br /> <br /> <b>Q3: Will a non-player unit with a ranged attack who is adjacent to a player unit prioritize melee attacking or ranged damage?</b><br /> <br /> A: Non-Player ranged units will use their range ability unless there is an enemy unit adjacent to them. If there is an enemy unit adjacent to their tile they will attack with melee.</p> <p> &nbsp;</p> <p> <a href="" target="_blank">More Q&amp;A for Guardians of Graxia<br /> </a></p> Fri, 24 Sep 2010 18:25:34 +0000Board Games Four Guardians of Graxia<p> <a href="" target="_blank">Ve3D IGN</a> has introduced so far, Draknal, Oshnuk, and Sype Guardians. There&#39;s one more to be revealed, completing the four Guardians you&#39;ll see in the initial release of the game.</p> <p> &nbsp;</p> <p> Check back here and on <a href="" target="_blank">Ve3D IGN</a> next week for that Guardian!:</p> <p> &nbsp;</p> <p> <a href="/i/games/screenshots/graxiaPC/graxia_pc_four_guardians.jpg" target="_blank"><img alt="" height="406" src="/i/games/screenshots/graxiaPC/graxia_pc_four_guardians.jpg" width="650" /></a><br /> &nbsp;</p> <p> <a href="" target="_blank">Visit the forums</a> to discuss Oshnuk, Draknal, Sype, and soon the last Guardian in the series!</p> Thu, 16 Sep 2010 14:17:38 +0000Guardians of Graxia Face-off in Guardians of Graxia<p> &quot;There&#39;s an awful lot of them...&quot; - Shadow Master</p> <p> &nbsp;</p> <p> Shadd - &quot;Yeah, but don&#39;t worry, it&#39;s raining. That&#39;s an advantage, right?&quot;</p> <p> &nbsp;</p> <p> <a href="/i/games/screenshots/graxiaPC/graxia_pc_faceoff.jpg" target="_blank"><img alt="" height="408" src="/i/games/screenshots/graxiaPC/graxia_pc_faceoff.jpg" width="650" /></a></p> <p> &nbsp;</p> <p> <a href="" target="_blank">Guardians of Graxia Discussion Forums<br /> </a></p> Tue, 14 Sep 2010 20:31:30 +0000Guardians of Graxia of Nations PAX Prime 2010 Previews<p> Here&#39;s what we&#39;ve seen so far from PAX Prime 2010 for End of Nations!:</p> <p> &nbsp;</p> <p> <strong>Ten Ton Hammer Hands-on preview:</strong><br /> <a href=";mode=previews&amp;om_act=convert&amp;om_clk=previews&amp;tag=previews;title;4" target="_blank"></a><br /> <br /> <i><em> &ldquo;</em>It&rsquo;s not only one of the more visually stunning titles I saw at the show, but the gameplay I was able to experience offered a perfect blend of RTS tactics and RPG skill usage. It was a total blast to play, and I&rsquo;m looking forward to seeing more of <em>End of Nations</em> in the coming months.<em>&rdquo;</em></i></p> <p> &nbsp;</p> <p> <strong>GameSpot preview:</strong><br /> <a href=";mode=previews&amp;om_act=convert&amp;om_clk=previews&amp;tag=previews;title;4" target="_blank">;mode=previews&amp;om_act=convert&amp;om_clk=previews&amp;tag=previews;title;4</a><br /> <br /> <em> &ldquo;End of Nations&#39; premise may seem unusual, but the nuts and bolts of the actual gameplay seem to boil down to smart, tactical decisions, skillful team tactics, and a good sense of timing around using your character&#39;s special powers.&rdquo;<br /> </em><br /> <strong>Gaming&#39;s Plus Pax Prime interview with Chris Lena:</strong><br /> <a href=";feature=player_embedded#!" target="_blank">;feature=player_embedded#!</a><br /> <br /> <strong> Game Kudos preview:</strong><br /> <a href="" target="_blank"></a><br /> <br /> <em>&quot;Between the number of players and potential for specialization of forces, the tactical repercussions upon RTS play are staggering. Given a tight group of allies with synergistic force compositions, the strategic as well as tactical possibilities are enough to make any hardcore RTS player&rsquo;s head burst.&quot;</em><br /> &nbsp;</p> <p> Look for more previews in the coming days!</p> Mon, 13 Sep 2010 19:24:45 +0000End of Nations Guardian at Ve3D IGN <p> In an exclusive series with <a href="" target="_blank">Ve3D IGN</a>, we show you the Guardians in the Graxia world. <a href="">Oshnuk Hammerblow</a> and Draknal Trueblood made an appearance last week. Today Ve3D shows you <a href="" target="_blank">Sype</a>! Do you like ghosts with ghostly-like swords? You&#39;ll like Sype!</p> <p> &nbsp;</p> <p> <a href="" target="_blank"><img alt="" height="476" src="" width="543" /></a></p> <p> &nbsp;</p> <p> <a href="" target="_blank"><img alt="" height="462" src="" width="650" /></a></p> <p> &nbsp;</p> <p> <a href="" target="_blank">Visit the forums</a> to discuss Oshnuk, Draknal, Sype, and soon the last Guardian in the series!</p> Fri, 10 Sep 2010 13:49:55 +0000Guardians of Graxia of Graxia PC Basic Game Elements<p> What are the basic components and gameplay in Guardians of Graxia PC? Glad you asked. Check out this outline of some of the key elements you&#39;ll encounter when first stepping into the game:<br /> &nbsp;</p> <p> &nbsp;</p> <p> <a href="/i/games/screenshots/graxiaPC/graxia_pc_basicgameelements.jpg" target="_blank"><img alt="" height="624" src="/i/games/screenshots/graxiaPC/graxia_pc_basicgameelements.jpg" width="650" /></a></p> <p> &nbsp;</p> <p> Here&#39;s a screenshot we released a few weeks ago that shows some of these elements in action:</p> <p> &nbsp;</p> <p> <img alt="" height="406" src="" width="650" /></p> <p> &nbsp;</p> <p> Other details coming soon! In the meantime, visit the <a href="" target="_blank">official game forums</a> for more screenshots.</p> Wed, 08 Sep 2010 17:40:00 +0000Guardians of Graxia of Graxia Little Metal Dog Show Review<p> For the board game (but references applicable to the upcoming PC game included), The Little Metal Dog Show reviews Guardians of Graxia!</p> <p> &nbsp;</p> <p> &quot;Having played this a few times now, I&rsquo;m finding that it&rsquo;s quite enjoyable (not that I wish to damn it with faint praise). It&rsquo;s kind of a combination wargame and CCG &ndash; there&rsquo;s very little luck in there (apart from the cards you draw, of course) so you find that any errors are down to a bad call &ndash; not the game being mean. Quite unlike anything I&rsquo;ve played in a long time, <em>Guardians of Graxia</em> is a very intriguing beast that certainly gets my brain going &ndash; I can&rsquo;t help but think it&rsquo;s been designed with expansions in mind though&hellip;&quot;</p> <p> &nbsp;</p> <p> Check out <a href="" target="_blank">the rest of the review</a>, along with several references to previous Graxia podcasts, at The Little Metal Dog Show website!</p> Tue, 07 Sep 2010 19:50:22 +0000Board Games Trueblood Guardian at Ve3D IGN <p> In an exclusive series with <a href="" target="_blank">Ve3D IGN</a>, we continue to show you all the Guardians in the Graxia world. <a href="">Oshnuk Hammerblow</a> made an appearance last week. Today Ve3D shows you Draknal Trueblood! Do you like flaming swords? You&#39;ll like Draknal!</p> <p> &nbsp;</p> <p> <a href="" target="_blank"><img alt="" height="518" src="" width="547" /></a></p> <p> &nbsp;</p> <p> <a href="" target="_blank"><img alt="" height="407" src="" width="650" /></a></p> <p> &nbsp;</p> <p> <a href="" target="_blank">Visit the forums</a> to discuss Oshnuk, Draknal, and which other Guardian might be next!</p> Thu, 02 Sep 2010 22:38:08 +0000Guardians of Graxia Ton Hammer End of Nations Interview<p> <strong>Ten Ton Hammer Talks Superweapons, PvE, PvP, and much more with End of Nations Exec. Producer Gary Wagner</strong></p> <blockquote> Ten Ton Hammer gets pumped just thinking about&nbsp;End of Nations. The upcoming MMORTS game that features slam-bam, slobber-knocking combat gets us in the mood to lead divisions of heavy tanks against enemy forces. To get the intel needed to launch our surprise attack, Ten Ton Hammer sat down with&nbsp;End of Nations&nbsp;Executive Producer Gary Wagner.</blockquote> <p> Check out the <a href="" target="_blank">interview on Ten Ton Hammer</a> for details on PvE, PvP, and weapons of mass destruction in <em>End of Nations</em> and leave a comment to let us know what you think.</p> Wed, 01 Sep 2010 18:01:07 +0000End of Nations Latest End of Nations Concept Art<p> Check out this series of End of Nations concept art! Nothing like a good drawing preview of units you&#39;ll be taking into battle...</p> <p> &nbsp;</p> <p> <a href=";id=112750145414343&amp;fbid=147573191932038&amp;ref=mf" target="_blank"><img alt="" height="502" src="" width="650" /></a></p> Mon, 30 Aug 2010 04:00:00 +0000End of Nations Newsletter - Summer 2010 Issue<p> We completely redesigned the newsletter in a way we hope is not only has more eye-candy, but also provides better information about the latest activity here at Petroglyph and around the community.</p> <p> &nbsp;</p> <p> If you haven&#39;t registered to receive the newsletter direct to your mailbox, visit our main page to <a href="">sign up</a>!</p> <p> &nbsp;</p> <p> <a href="" target="_blank"><img alt="" height="1600" src="" width="680" /></a></p> Fri, 27 Aug 2010 20:10:31 +0000Petroglyph Escapist Hands-On: End of Nations PvP<p> &nbsp;</p> <p> <span id="intelliTXT"><span id="intelliTXT"><strong>Petroglyph&#39;s MMORTS is a ton of fun when you&#39;re blowing up other people.</strong></span></span></p> <p> <span id="intelliTXT"><span id="intelliTXT"><br /> </span></span></p> <p> <em>&quot;When I <a href="" target="_blank" title="">took a hands-on look</a> at End of Nations&#39; PvE content (that is, vs. computer-controlled enemies), I came away feeling that the game had potential but that it wasn&#39;t without issues. The game simply felt overtuned: Enemies spawned too quickly and took too long to kill, making it hard to accomplish even the simplest of objectives. It&#39;s funny how that problem goes out the window when you&#39;re playing against other human beings, hmm?&quot;<br /> </em></p> <p> &nbsp;</p> <p> <a href="" target="_blank"><img alt="" height="401" src="" width="650" /></a></p> <p> &nbsp;</p> <p> Read more over at <a href="" target="_blank">The Escapist</a>!</p> Thu, 26 Aug 2010 15:17:00 +0000End of Nations Hammerblow Guardian at Ve3D IGN<p> In an exclusive series with <a href="" target="_blank">Ve3D IGN</a>, we&#39;re showing all the Guardians in the Graxia world. Oshnuk Hammerblow makes the first appearance. Watch out for his nasty ball and chain!</p> <p> &nbsp;</p> <p> <a href="" target="_blank"><img alt="" src="/i/games/screenshots/graxiaPC/graxia_pc_oshknuk_info.jpg" /></a></p> <p> &nbsp;</p> <p> <a href="" target="_blank"><img alt="" height="407" src="/i/games/screenshots/graxiaPC/graxia_pc_oshnuk_thumb.jpg" width="650" /></a></p> <p> &nbsp;</p> <p> <a href="" target="_blank">Visit the forums</a> to discuss Oshnuk and which other Guardian might be next!</p> Wed, 25 Aug 2010 17:43:23 +0000Guardians of Graxia Informer End of Nations Hands-on Preview<div class="mbl notesBlogText clearfix"> <div> <p> During GamesCom last week, the guys at Strategy Informer got a chance to check out <em>End of Nations</em>&trade;.&nbsp; Check it out to see why <em>End of Nations</em> made it to their &quot;Best in Show&quot; list!</p> <p> &nbsp;</p> <blockquote> <em>&quot;Walking up to the Trion Worlds booth in the middle of Hall 4 (level 1, location H32), I wasn&#39;t quite sure what to expect. I had the vaguest recollection of <em>End of Nations</em> being an MMORTS, but due to a rare instance of poor preparation (thank you, dead laptop), I really had no background knowledge to rely on. The only thing that sprang to mind was one of the first games I&#39;d ever reviewed - a browser based MMORTS called <em>Dreamlords: The Reawakening</em> - which was ok, but nothing special. So, having met the (rather lovely) PR lady and then ushered into the demonstration room, I was cautious but intrigued as things got under way.&quot;</em></blockquote> <p> &nbsp;</p> <div class="photo photo_none"> <div class="photo_img"> <a href=";fbid=146355188720505&amp;op=1&amp;view=all&amp;subj=139271469448585&amp;aid=-1&amp;auser=0&amp;oid=139271469448585&amp;id=112750145414343"><img class="img" onload="var img = this; onloadRegister(function() { adjustImage(img); });" src="" style="width: 420px;" /></a></div> </div> <p> &nbsp;</p> <p> Check out the entire preview <a 420a5="" href="" onmousedown="UntrustedLink.bootstrap($(this), " rel="nofollow" target="_blank" title="">here</a> and let us know what you think in the comments!</p> </div> </div> Wed, 25 Aug 2010 13:53:36 +0000End of Nations